GameDuell in the news
GameDuell has launched the first premium synchronous multiplayer Gin Rummy game created by its international games veterans team – featured on the App Store all over the world as one of the best new games
At GameDuell we want to entertain players of all ages and give them a good time. With this in mind, we actively support initiatives which promote computer literacy and technology skills.
On 11 February 2016 the Hazelcast CEO will speak about the standardized Java caching layer API JCache.
GameDuell’s Head of Game Design and User Experience Howard Phillips talks about engaging gameplay and the psychology of game design.
Once a year the giant Fluffy, who inhabits our lounge, is transformed into a ghastly Halloween ghost and celebrates along with our equally hauntingly disguised team members at our spine-tingling Halloween party!
GameDuell chooses one project each quarter for a donation to a charity project. This time, we decided to support ‘Die Gelbe Villa’ in Berlin, a creative and educational center for children and youths.
The best way to bring people together isn’t just games – it’s food! That’s why every once in a while we invite all new team members to the Newbie Cooking Session, where we all get to know each other while preparing a meal and welcome aboard our newcomers. Currently, GameDuell has 215 members from 35 different countries – but, with the effort of our amazing HR team, this list is expanding every month.
Ian Bowden, former Grand Theft Auto rock-star and current Art Director at GameDuell, in a delightful interview about sketching people on the subway, his favourite games and how your background defines you as an artist.