GameDuell in the news
- Ranking of the 35 biggest German game developers published by Gameswirtschaft.de
- Our tool tip in Making Games Magazine December 2016
- Gamasutra: First Grand Gin Rummy Tournament has started
- Office Drop In - A tour of GameDuell's Office
- GameDuell Studio Portrait on Gamesauce.biz
- Our tool tip HAXE at Making Games Magazine 04/16
- Guest article at Heise Developer about glassfish / JEE7 migration
- GameDuell joins the federal games association GAME (German)
- Belote.com organizes World Championship (French)
- The Importance of High-Quality Artwork in Mobile Games
- JAXenter Java Magazin: JEE-7-Migration im laufenden Betrieb (German)
- Q & A with our lead developer at Freie Universität Berlin (German)
- Cross-Platform Game Development with the GameDuell DuellTool
- How to get a job at Berlin casual developer GameDuell
- GameDuell hires Nintendo
- The Duell Tool is finally out there
- Under the blue sky (German only)
- Deutschlandradio Kultur on GameDuell's healthy lifestyle (German only)
- El Passion features GameDuell as one of the 10 most promising Berlin startups
- Making Games Magazine: From Core to Casual
- Berliner Morgenpost lists the most popular apps from Berlin
- Tagesspiegel about meeting of games industry with Berlin Senator of Economic Affairs (German)
- Gründerszene publishes virtual GameDuell office tour (German)
- Berliner Zeitung about the boom of creative industries (German)
- Interview Feature with our new art director on Gamasutra
- Deutsche Startups: “Als Gründer sollte man nicht an den Exit denken” (German)
- Making Games Magazine 3/2014 (German)
- Skillgaming.de Review Balloon Blast (German)
- Gamesindustry.biz about GameDuell's Casual Connect Presence
- Bloomberg TV: What Merkel's Re-Election Means to German Startups
- Die Welt: Weniger Bauchgefühl, mehr Analyse (German)
- Muensterlandzeitung.de: 18, 20, weg - Skatspiel wird 200 Jahre alt (German)
- Tagesspiegel: Das liebste Spiel der Deutschen (German)
- Pocketgamer: Don't count on chat apps being the next big gaming platform, warns GameDuell
- GDC Europe: Michael Kalkowski talks about 120 new game positions GameDuell intends to fill this year
- GamesMarkt: GameDuell investiert in Wachstumsmärkte (German)
- Westfalenpost: Entwickler-Branche boomt - Smartphone-Spiele immer beliebter (German)
- Morgenweb: Trend zu einfachen Spielen (German)
- Gamesauce: Casual Connect Asia - GameDuell founder Michael Kalkowski talks about "What Brings Out the Best in People"
- Deutsche-Startups: "Und herzlich winkt die Queen – Hausbesuch bei GameDuell" (German)
- RBB Inforadio: "Berliner IT-Branche im Aufwind" (German)
- TV Berlin: "Politik trifft auf Online-Spiele" (German)
- Tagesspiegel: "Spielend informiert" (German)
- IHK Berlin: "Angekommen im Mittelstand? Wirtschaft und Politik zu Besuch bei erfolgreichen Berliner Start-Up Unternehmen" (German)
- Berliner Zeitung: "Außer Berlin nur noch das Ausland" (German)
- Gamesindustry.biz: "GameDuell: Langfristig komplexere Spiele schaffen" (German)
- Telecomsemea.net: "tyntec verifies GameDuell's 80m users"
- IT-Director.com: "Leading Casual Games Provider Selects tyntec For SMS Verification"
- Pandodaily.com: "GameDuell turns to tyntec for SMS-based verification of gamer identities"
- Pocketgamer.biz: "GameDuell CEO Bolik on how mobile fits into the social publisher's aggressive cross-platform plans"
- Pocketgamer.biz: "Berlin special: A snapshot of how German online game companies are successfully going mobile"
- Pockergamer.biz: "Gis a job: GameDuell kicks off mobile push with 130 new jobs"
- Siliconallee.com: "GameDuell Eyes Up Casual Gaming; Recruiting 120 New Staff"
- Gamasutra.com: "Developing Windows Store Apps with HTML5 - A Showcase"
- Gruenderszene.de: "Berlin 2.0: Eine Gründung ist kein Sprint, sondern ein echter Marathon" (German)
- Insidesocialgames.com: "GameDuell: Cross-platform players monetize 25% more than those on a single platform"
- Gamesindustry.biz: "HTML5: Too Good To Be True?"
For the past week, a young man has sat in the offices of GameDuell, Germany’s largest game site. His name is Fabian*. He is just 14 years old and has already earned the respect of the GameDuell development team.
He showed us his version of Crazy Chicken programmed within a few weeks during Berlin’s cold winter. Fabian replaced the main characters with UFOs which he finds much cooler than chickens. He lets them soar through space on a mouse and keyboard controlled flight.
Although Fabian* is proud of his little game, he does not seem completely satisfied with it.
“I only programmed this to reinforce my knowledge of the commands and to learn a new method. I would much rather work directly as a developer already, expand my knowledge, and invent brilliant games.” He has, of course, no intention of leaving school just yet because he knows, “to do this, I need to graduate high school first.”
Success in programming does not, as many suspect, require complete sacrifice and Fabian* does not want to deny himself a carefree youth. He has many friends, plays soccer and is currently avidly following Germany’s progress in the European championship. He also likes music. Due to time constraints he only plays a single instrument right now, but he is still young and has time to add a few more later on.
Programming Offers Pure Challenge
Still, one thing remains clear: Programming offers him constant new challenges on a daily basis that he wouldn't be able to find elsewhere. And this is the reason why he loves to piece snippets of code together into useful entities.
After all, a game needs to be the end result. He’s produced countless websites and other small programs but still finds game development “really interesting.”
Almost without realizing it, he seems to have chosen an industry with a lot of potential. At the present time, social game developers are looking for personnel. GameDuell alone has over 50 open positions and the entire market grew from 1.84 billion dollars in 2009 to almost 5 billion in 2011. This rate of growth is expected to continue over the next few years.
The expense of a private teacher to help Fabian* therefore seems like a smart investment. In addition to sharing his knowledge with the ninth grader, he imbued him with an enthusiasm for programming.
The Dream of the Game that the Whole World Loves
At GameDuell, he was able to gain experience at a company that loves technology and technical innovation.
It was already clear on this student intern’s first day: Fabian* hasn’t come as an observer – he wants to be an active part of things. He’s a doer. He immediately set about writing a script and adapting the layout of a website.
He later wants to study computer science and found his own company, or, if it doesn’t work out with his own company, start at a game developing company. Maybe GameDuell? “I definitely like it very much here so far.”
At any rate, Fabian* will need a good company behind him, because his dreams are big. “I would like to develop a very big game that is sold all over the word and earn a lot of money.”
At the end of his internship, Fabian* brought along his USB stick and showed us his latest jump and run game. All of us are amazed and agree about two things. First, Berlin and our industry need more young people like Fabian*. Second, the world is going to hear from Fabian* again.
*The name was changed for data protection reasons.