GameDuell in the news
- Ranking of the 35 biggest German game developers published by Gameswirtschaft.de
- Our tool tip in Making Games Magazine December 2016
- Gamasutra: First Grand Gin Rummy Tournament has started
- Office Drop In - A tour of GameDuell's Office
- GameDuell Studio Portrait on Gamesauce.biz
- Our tool tip HAXE at Making Games Magazine 04/16
- Guest article at Heise Developer about glassfish / JEE7 migration
- GameDuell joins the federal games association GAME (German)
- Belote.com organizes World Championship (French)
- The Importance of High-Quality Artwork in Mobile Games
- JAXenter Java Magazin: JEE-7-Migration im laufenden Betrieb (German)
- Q & A with our lead developer at Freie Universität Berlin (German)
- Cross-Platform Game Development with the GameDuell DuellTool
- How to get a job at Berlin casual developer GameDuell
- GameDuell hires Nintendo
- The Duell Tool is finally out there
- Under the blue sky (German only)
- Deutschlandradio Kultur on GameDuell's healthy lifestyle (German only)
- El Passion features GameDuell as one of the 10 most promising Berlin startups
- Making Games Magazine: From Core to Casual
- Berliner Morgenpost lists the most popular apps from Berlin
- Tagesspiegel about meeting of games industry with Berlin Senator of Economic Affairs (German)
- Gründerszene publishes virtual GameDuell office tour (German)
- Berliner Zeitung about the boom of creative industries (German)
- Interview Feature with our new art director on Gamasutra
- Deutsche Startups: “Als Gründer sollte man nicht an den Exit denken” (German)
- Making Games Magazine 3/2014 (German)
- Skillgaming.de Review Balloon Blast (German)
- Gamesindustry.biz about GameDuell's Casual Connect Presence
- Bloomberg TV: What Merkel's Re-Election Means to German Startups
- Die Welt: Weniger Bauchgefühl, mehr Analyse (German)
- Muensterlandzeitung.de: 18, 20, weg - Skatspiel wird 200 Jahre alt (German)
- Tagesspiegel: Das liebste Spiel der Deutschen (German)
- Pocketgamer: Don't count on chat apps being the next big gaming platform, warns GameDuell
- GDC Europe: Michael Kalkowski talks about 120 new game positions GameDuell intends to fill this year
- GamesMarkt: GameDuell investiert in Wachstumsmärkte (German)
- Westfalenpost: Entwickler-Branche boomt - Smartphone-Spiele immer beliebter (German)
- Morgenweb: Trend zu einfachen Spielen (German)
- Gamesauce: Casual Connect Asia - GameDuell founder Michael Kalkowski talks about "What Brings Out the Best in People"
- Deutsche-Startups: "Und herzlich winkt die Queen – Hausbesuch bei GameDuell" (German)
- RBB Inforadio: "Berliner IT-Branche im Aufwind" (German)
- TV Berlin: "Politik trifft auf Online-Spiele" (German)
- Tagesspiegel: "Spielend informiert" (German)
- IHK Berlin: "Angekommen im Mittelstand? Wirtschaft und Politik zu Besuch bei erfolgreichen Berliner Start-Up Unternehmen" (German)
- Berliner Zeitung: "Außer Berlin nur noch das Ausland" (German)
- Gamesindustry.biz: "GameDuell: Langfristig komplexere Spiele schaffen" (German)
- Telecomsemea.net: "tyntec verifies GameDuell's 80m users"
- IT-Director.com: "Leading Casual Games Provider Selects tyntec For SMS Verification"
- Pandodaily.com: "GameDuell turns to tyntec for SMS-based verification of gamer identities"
- Pocketgamer.biz: "GameDuell CEO Bolik on how mobile fits into the social publisher's aggressive cross-platform plans"
- Pocketgamer.biz: "Berlin special: A snapshot of how German online game companies are successfully going mobile"
- Pockergamer.biz: "Gis a job: GameDuell kicks off mobile push with 130 new jobs"
- Siliconallee.com: "GameDuell Eyes Up Casual Gaming; Recruiting 120 New Staff"
- Gamasutra.com: "Developing Windows Store Apps with HTML5 - A Showcase"
- Gruenderszene.de: "Berlin 2.0: Eine Gründung ist kein Sprint, sondern ein echter Marathon" (German)
- Insidesocialgames.com: "GameDuell: Cross-platform players monetize 25% more than those on a single platform"
- Gamesindustry.biz: "HTML5: Too Good To Be True?"
We strive for our culture at GameDuell to allow everyone to express who they are, which enables us to apply our talents, broaden our horizons, and ensure the acceptance and promotion of diversity.
Therefore, and in honor of this year's Pride Month in June, we decided to run a workshop to help us learn, grow, and offer a workplace culture that benefits everyone.
The interactive workshop taught us about gender and sexual identity, and how to apply our skills to practice to understand the role that they play in the field of game development. No previous knowledge, but rather curiosity and willingness to learn, was required.
The topics covered included the Genderbread Person, a tool for breaking the big concept of gender down into bite-sized, digestible pieces. This tool explains vividly why gender isn't binary. Also, we listened to interviews with queer people who talked about impactful video games and discussed this topic further. In small breakout groups we reflected on gender (roles), and how gender norms affect our own experiences in life. We talked about who is represented in the letters LGBTIQA, what the concept of heteronormativity means and brainstormed how we as a team can further support the diversity and inclusion of team members:
- The importance of being mindful of others' preferred pronoun(s)
- Allyship: Standing up for equality
- How to make the workplace/space more inclusive for everyone
The workshop was conducted by Jarred Kennedy-Loving, a Boston-born educator who facilitates various professional development workshops and consultations for teachers, social workers, and organizations seeking to understand the importance of anti-discrimination work. Jarred has an M.A. in Gender Studies and currently resides in Berlin.
From my side, it’s extremely important to work in a place that is welcoming and accepting of everyone, and that makes an active effort towards diversity. So thank you to the People & Culture team for organizing the workshop.
GameDuell Team Member
We received feedback that the team enjoyed the workshop a lot and it brought clarity to a couple of concepts that the team were not totally sure about. We especially enjoyed chatting with our team about this topic in an intimate, small round and getting to know everyone's perspective.
We would like to follow up on ideas we collected during the workshop such as:
- introduce formats such as panel discussions with expert speakers in relation to gaming
- host an information desk together with a relevant organization
- make our support more visible by hanging up posters with information on organizations that work on queer topics and signs that we support the community
- how to provide information about preferred pronouns