GameDuell in the news
- Ranking of the 35 biggest German game developers published by Gameswirtschaft.de
11.01.2017
- Our tool tip in Making Games Magazine December 2016
20.12.2016
- Gamasutra: First Grand Gin Rummy Tournament has started
16.11.2016
- Office Drop In - A tour of GameDuell's Office
29.08.2016
- GameDuell Studio Portrait on Gamesauce.biz
27.06.2016
- Our tool tip HAXE at Making Games Magazine 04/16
22.04.2016
- Guest article at Heise Developer about glassfish / JEE7 migration
23.03.2016
- GameDuell joins the federal games association GAME (German)
01.12.2015
- Belote.com organizes World Championship (French)
17.11.2015
- The Importance of High-Quality Artwork in Mobile Games
06.11.2015
- JAXenter Java Magazin: JEE-7-Migration im laufenden Betrieb (German)
12.08.2015
- Q & A with our lead developer at Freie Universität Berlin (German)
31.07.2015
- Cross-Platform Game Development with the GameDuell DuellTool
24.07.2015
- How to get a job at Berlin casual developer GameDuell
24.07.2015
- GameDuell hires Nintendo
03.07.2015
- The Duell Tool is finally out there
02.06.2015
- Under the blue sky (German only)
26.05.2015
- Deutschlandradio Kultur on GameDuell's healthy lifestyle (German only)
19.05.2015
- El Passion features GameDuell as one of the 10 most promising Berlin startups
13.05.2015
- Making Games Magazine: From Core to Casual
05.05.2015
- Berliner Morgenpost lists the most popular apps from Berlin
14.01.2015
- Tagesspiegel about meeting of games industry with Berlin Senator of Economic Affairs (German)
17.10.2014
- Gründerszene publishes virtual GameDuell office tour (German)
30.09.2014
- Berliner Zeitung about the boom of creative industries (German)
30.09.2014
- Interview Feature with our new art director on Gamasutra
19.09.2014
- Deutsche Startups: “Als Gründer sollte man nicht an den Exit denken” (German)
25.06.2014
- Making Games Magazine 3/2014 (German)
04.06.2014
- Skillgaming.de Review Balloon Blast (German)
19.05.2014
- Gamesindustry.biz about GameDuell's Casual Connect Presence
20.02.2014
- Bloomberg TV: What Merkel's Re-Election Means to German Startups
23.09.2013
- Die Welt: Weniger Bauchgefühl, mehr Analyse (German)
18.09.2013
- Muensterlandzeitung.de: 18, 20, weg - Skatspiel wird 200 Jahre alt (German)
04.09.2013
- Tagesspiegel: Das liebste Spiel der Deutschen (German)
04.09.2013
- Pocketgamer: Don't count on chat apps being the next big gaming platform, warns GameDuell
10.08.2013
- GDC Europe: Michael Kalkowski talks about 120 new game positions GameDuell intends to fill this year
08.08.2013
- GamesMarkt: GameDuell investiert in Wachstumsmärkte (German)
30.07.2013
- Westfalenpost: Entwickler-Branche boomt - Smartphone-Spiele immer beliebter (German)
24.06.2013
- Morgenweb: Trend zu einfachen Spielen (German)
14.06.2013
- Gamesauce: Casual Connect Asia - GameDuell founder Michael Kalkowski talks about "What Brings Out the Best in People"
21.05.2013
- Deutsche-Startups: "Und herzlich winkt die Queen – Hausbesuch bei GameDuell" (German)
17.05.2013
- RBB Inforadio: "Berliner IT-Branche im Aufwind" (German)
26.04.2013
- TV Berlin: "Politik trifft auf Online-Spiele" (German)
25.04.2013
- Tagesspiegel: "Spielend informiert" (German)
25.04.2013
- IHK Berlin: "Angekommen im Mittelstand? Wirtschaft und Politik zu Besuch bei erfolgreichen Berliner Start-Up Unternehmen" (German)
25.04.2013
- Berliner Zeitung: "Außer Berlin nur noch das Ausland" (German)
12.04.2013
- Gamesindustry.biz: "GameDuell: Langfristig komplexere Spiele schaffen" (German)
27.03.2013
- Telecomsemea.net: "tyntec verifies GameDuell's 80m users"
22.03.2013
- IT-Director.com: "Leading Casual Games Provider Selects tyntec For SMS Verification"
21.03.2013
- Pandodaily.com: "GameDuell turns to tyntec for SMS-based verification of gamer identities"
21.03.2013
- Pocketgamer.biz: "GameDuell CEO Bolik on how mobile fits into the social publisher's aggressive cross-platform plans"
21.03.2013
- Pocketgamer.biz: "Berlin special: A snapshot of how German online game companies are successfully going mobile"
21.03.2013
- Pockergamer.biz: "Gis a job: GameDuell kicks off mobile push with 130 new jobs"
28.02.2013
- Siliconallee.com: "GameDuell Eyes Up Casual Gaming; Recruiting 120 New Staff"
27.02.2013
- Gamasutra.com: "Developing Windows Store Apps with HTML5 - A Showcase"
12.02.2013
- Gruenderszene.de: "Berlin 2.0: Eine Gründung ist kein Sprint, sondern ein echter Marathon" (German)
22.08.2012
- Insidesocialgames.com: "GameDuell: Cross-platform players monetize 25% more than those on a single platform"
20.07.2012
- Gamesindustry.biz: "HTML5: Too Good To Be True?"
11.05.2012
Especially in times like these, it is very important to keep focused and remind ourselves of our mission: “Bringing people together to have a good time with games”. But does it only work with games? - NO! If we have learned one thing from our time in isolation, it’s that virtual meetings via video call are not only there for keeping everybody updated, they are also a lot of fun. Whether we meet virtually to do yoga in our team members' garden, have our kids pull a face, or we totally fail at singing birthday songs, even with a karaoke tool, we always do it with a smile on our face and a good laugh.
We at GameDuell believe to achieve this mission (even a little bit different now), we need to live our company values daily and that is what we are trying right now as well.
Proactive & Responsible - We are proactive and responsible
Because we are responsible for the safety and health of our team members, we switched to working from home as soon as possible and tried to make a smooth transition. Also, all newbies start with virtual training and our recruiting process changed to being virtual. We still take care of the plants in the office and on our terrace, they get watered regularly.
Team Spirit - We all contribute to a positive and fun team spirit
Having fun and a good team spirit are part of GameDuell’s DNA. That’s why we haven’t given up all of our office routine meetings and still meet up every Friday with the whole team for a company update and our all-beloved birthday singing. Even though we are still working on our singing careers, we give our best to celebrate our birthday kids. We also make time for non work related meetings by knotting our tongues in German classes or breaking the couch potato habit with some yoga and back training. For the positive spirit, we check in with our colleagues regularly to let them know we are there to talk and ready to listen, prepare little gestures, and maybe even let the Easter Bunny hop by with a little surprise.
Customer Experience - We focus on a superior customer experience
Togetherness gets more and more important in times of worry. Finding ways for our players to stay connected and bringing people together to have a good time with games became even more our number one priority.
Innovation & Mistakes - We create innovation and stay flexible
Special circumstances often lead to special measures. Since for all of us it is the first time to work from home for such a long period, we need to be flexible and find new ways for our infrastructure, meetings, and working processes.
Learn & Improve - We strive to learn and become better every day
Making detours to find the best ways is inevitable. The first steps to learn from our mistakes are to identify them and acknowledge other points of view, testing out different ways and improving ourselves constantly to the best way that works for us.
The current situation makes it urgently necessary for everybody to stay informed about the Coronavirus Disease (COVID-19) and take action. We are lucky that our team is able to work from home, so five weeks ago we decided to recommend working from home to prevent a possible infection.