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GameDuell in the news

Meet our Team Members - Today: Anne from Product Management
 | by Daniel  | published under  Blog posts

Would you like to get to know some of the people behind your favorite games? Our "Meet our Team Members" posts will introduce you to one of our GameDuell team members every week.

 

Our guest this week is Anne, one of our product managers!

Meet our Team Members - Today: Anne from Product Management

LuFisch e.V. receives GameDuell's festive donation to offer swimming-related activities to kids
 | by Daniel  | published under  Charity

We at GameDuell want to bring people together to have a good time. Therefore we regularly support various initiatives and organizations with a similar purpose.

LuFisch e.V. receives GameDuell's festive donation to offer swimming-related activities to kids

 

GameDuell at the Casual Connect Europe in Amsterdam 2016
 | by Daniel  | published under  GameDuell

GameDuell at the Casual Connect Europe in Amsterdam 2016

Casual Connect is Europe’s biggest symposium for casual games. This year’s conference took place in Amsterdam from the 16th to the 18th February and, just like every other year; GameDuell was in attendance alongside a whole variety of international games experts.

Senioren Computer Club Berlin-Mitte will acquire robotic training modules with GameDuell’s festive donation
 | by Axel  | published under  Charity

At GameDuell we want to entertain players of all ages and give them a good time. With this in mind, we actively support initiatives which promote computer literacy and technology skills.

Senioren Computer Club Berlin-Mitte will acquire robotic training modules with GameDuell’s festive donation

GameDuell TechTalk with Greg Luck
 | by Axel  | published under  TechTalk

On 11 February 2016 the Hazelcast CEO will speak about the standardized Java caching layer API JCache.

GameDuell TechTalk with Greg Luck

Howard Phillips: “Game Design is Art and Science.”
 | by Olga  | published under  GameDuell

GameDuell’s Head of Game Design and User Experience Howard Phillips talks about engaging gameplay and the psychology of game design.

Howard Phillips: “Game Design is Art and Science.”

Friends, Family and Many Spooky Creatures: GameDuell’s Halloween Party
 | by Katja  | published under  Events

Once a year the giant Fluffy, who inhabits our lounge, is transformed into a ghastly Halloween ghost and celebrates along with our equally hauntingly disguised team members at our spine-tingling Halloween party!

Friends, Family and Many Spooky Creatures: GameDuell’s Halloween Party

Our quarterly donation goes to ‘Die Gelbe Villa’ Berlin
 | by Fabian  | published under  Charity

GameDuell chooses one project each quarter for a donation to a charity project. This time, we decided to support ‘Die Gelbe Villa’ in Berlin, a creative and educational center for children and youths.

Our quarterly donation goes to ‘Die Gelbe Villa’ Berlin

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